His "instinct" powers are all but completely scrapped in this episode, however some useful combat abilities come into play. Also featured are several "Bloodshot Fight Club" maps, which are action-based levels independent of the game's plot.Ĭondemned 2 contains new powers for Ethan to use. Correctly guessing the nature of the crime earns the player a better ranking, which can lead to upgrades such as brass knuckles or body armor. Players are able to investigate and catalog different elements of a crime scene, and make statements about the nature of the crime. The game also features more in-depth forensic investigation gameplay. Firearms combat is more prevalent in Condemned 2 than in the original game, with a few levels focused on firefights with assault rifle-wielding enemies. An additional twist to the firearms combat is Ethan's alcoholism, which causes his aim to become blurry and unsteady unless he regularly drinks alcohol. As in the original game, firearms are limited to the bullets in the current magazine, as the player is unable to carry additional ammo (although they can reload their current magazine by picking up spare ammo lying on the ground). However, melee weapons now break after several strikes or blocks, forcing the player to be adept at resorting to the new hand-to-hand combat system. Like the original game, the sequel also features melee weapons and firearms.
The game also features context-sensitive "environmental kills" (such as shoving an enemy's head into a TV or a spiked wall). Additionally, the player is now able to chain together attack combos, as well as perform various finishing moves executed via quick time events. Unlike the first game, Condemned 2 allows for hand-to-hand combat with the player's bare fists, with the left and right triggers controlling the player character's left and right fist respectively. The game also has adventure game elements in the forensic investigation of crime scenes. The game features bare-fisted hand-to-hand combat, combat with melee weapons, and first person shooting. From here it's a straight line up the ladder, down the other side and over a plank bridge into the next building to end the level.Condemned 2: Bloodshot is a psychological horror video game from a first-person perspective focused on melee-oriented combat. Sprint back up the tracks and into hole in the fence.Īt the ladder you'll get a chance at the final Response (3). Approach the locked gate to get a Response (2/3) cue. Go down on the tracks and sprint down to the wreckage, ignoring the rioters. While you're up there, pop the heads of the rioters with shotguns on the tracks below. If you don't get it now, you can get it later in the level. Grab it and retreat outside.Ĭlimb the ladder and use your scope to find the Emitter (3/3) across the tracks, behind the fence. Go inside the doorway and bum rush the fellow with the.
Grab a drink to steady your trigger finger-yes, there's a gun in your immediate future-and head outside to the zip line. There are a few rioters in this area, and another Emitter (2/3) in the small bathroom of an apartment. To progress through the blocked door you'll need to toss a brick through the hole in the wall at the chair to dislodge it from the door. Near the room with the lab there's graffiti that says "Eat Pizza and Die," although it doesn't use the word "Pizza." Just to the side of this colorful message is a door to a room with another News Report (2/2). In the next area is the final METH-LAB (2/2), and it's being guarded by a tough enemy. Go up the stairs and kick the chair out of the door's way. Proceed through the building and mannequins will block your retreat. In the first apartment you enter there is a METH-LAB (1/2) down a hallway. Like in the last level, there are Meth-labs here that can be destroyed by shooting at them or throwing an object in their general direction.